Proffessional Project - Al-Andalus
Team project created in Unity for a client as part of my 3rd year of university. I worked on this project as a Game Designer while also providing additional programming and managing QA testing.
A prototype educational strategy game designed for mobile devices to assist 12-14-year-old high school students learn about the history of Cordoba and Al Andalus, and the struggles of managing a progressive civilization during the 9th and 10th century.
Credits:
Producer: Ella-May Wallace
Game Designers: Daniel Hayes Lopez
Sam Osborne
Artists: Holly Simpson
Urszula Tomczyk
Audio Designer: Sean McKenna
Programmers: Joshua Christie
Rhys Williams
Trailer (edited by Urszula Tomczyk)
Gameplay Demo (recorded by Sean McKenna)
My Role in the design and development process: