Group Project: The Apprentice - Level 1
A level made for university module Interactive Media Production, where myself and 7 other students were tasked with working together to create an original game prototype. We created 3 levels: A hub area, a tutorial section and Level 1. I was in charge of designing level 1
Synopsis: A apprentice potion maker goes to find ingredients while exploring ancient ruins and fighting cute but deadly monsters.
Objective: Collect all of the Ingredients
Location: Ancient Ruins in a fantasy forest
Gameplay: Item Collecting, Puzzle Solving, Light Combat.
Level Overview:
Estimated Duration: 5 minutes
Tools Used: Unreal Engine 4, Maya
My Role in the Project:
- Designing and Greyboxing level ideas
- In charge of level 1 (based on one of my level ideas)
- Implementing Art assets into Unreal
- Assisted the Artists by creating additional Art Assets and textures
- Providing input to the other level and game designers
- Receiving input from the other designers
What I DID NOT do:
- Scripting (done by our programmer)
- Animation (done by our Animator)
- Most of the 3D Models (done by our Artists)
- Most of the Textures (done by our Artists)