Game Design, Programming, 3D modelling
Boosted Rooster (out now)
Game Mechanics and Systems Design: Weekly Blog
September 2020 - January 2021: An arcade flying game with a variety of levels, released on Android and PC
Weekly updates on my University Project (September-December 2020)
Space Ship Interior
October-November 2019: A 3D modelling and Environmental Storytelling project using Maya.
Created for university module "3D Design for Games", Grade: B