Game Design, Programming, 3D modelling
Game Mechanics and Systems Design: Weekly Blog
Weekly updates on my University Project
Boosted Rooster (work in progress)
Space Ship Interior
September 2020 - Present: An arcade flying game with a variety of levels. I am using data collection to improve the game.
October-November 2019: A 3D modelling and Environmental Storytelling project using Maya.
Created for university module "3D Design for Games", Grade: B