Week 7

Week 7 (09/11/2020)


To balance the mechanic, I spent the week adding an ammo counter and charge counter, as well as ammo pickups.

When the player shrinks an object, it costs ammo, but the object's matter is absorbed into charge. This charge can be spent by growing objects, as well as destroying them:


Controls:


E: Shrink Object

Q: Grow Object

R: Disable Physics

RIGHT MOUSE BUTTON: Grab Object/Drop Object

LEFT MOUSE BUTTON: Throw Object

MIDDLE MOUSE BUTTON: Destroy Object

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